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About Deviant Artist Member Nate SimpsonMale/United States Recent Activity
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Spawn of the Most Ancient by NateSonOfSimp
Spawn of the Most Ancient
A late-campaign concept I drew for a new Kickstarter tier reward for Human Resources (now canceled). I am generally regarded as a slow artist, so it felt good to conceive of and complete this piece in two hours. Slowly learning how to do my job, after only 21 years in the industry!
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From my blog:

Oh, I know something new I can talk about! I got a job with a company called Uber Entertainment, and they let me pitch a new game on my first day there. And now we're making it! 
Well, we're Kickstarting it, so it's probably premature to use the present tense there. But I'm very happy with the way the pitch came out -- I'm surrounded by people who are amazing and talented and boundlessly enthusiastic about making games. I really hope this game gets funded. I think you will like it. Here is the video:

 

The pitch is pretty simple: the Singularity happens, robots are running amok destroying the world, and human scientists try to head off the machine apocalypse by using the Necronomicon to invoke Lovecraftian squid monsters from another dimension. I guess the reasoning is that the two adversaries will sort of cancel each other out. But of course shit goes sideways and now we've got two apocalypses instead of one.

The twist is that you play as one of the apocalyptic factions. The humans only exist as a consumable resource (and the name of the game, which still makes me giggle, is "Human Resources"). So you get to enjoy destroying whole cities and eating lots of folks. It's cheerier than it sounds, partly because we've figured out a way to render the game in a clear-line style redolent of my French comics heroes.

Concepting the factions has been a treat. Once again, I have weaseled my way into drawing noodly organic stuff and giant robots in the same project. Here are some samples:





Anyway, if games are your thing, please pay a visit to the Human Resources (hehe) Kickstarter page and look at all the cool stuff you can get. Who knows, if this game becomes some sort of runaway success, maybe I can retire to a life of full-time comic making! Which would reduce the time it takes to draw an issue of Nonplayer to a mere decade or two!
Machine Light Factory by NateSonOfSimp
Machine Light Factory
Concept for Human Resources, a new RTS game about dueling apocalypses. I'm super excited about this project -- I get to work with some insanely talented people, and this game is the best kind of nuts. If you wanna, please help make this game a reality on Kickstarter: www.kickstarter.com/projects/6…

Thanks guys!

-Nate
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Machine Light Infantry by NateSonOfSimp
Machine Light Infantry
Concept for Human Resources, a new RTS game about dueling apocalypses. I'm super excited about this project -- I get to work with some insanely talented people, and this game is the best kind of nuts. If you wanna, please help make this game a reality on Kickstarter: www.kickstarter.com/projects/6…

Thanks guys!

-Nate
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Ancient One Harvester by NateSonOfSimp
Ancient One Harvester
Concept for Human Resources, a new RTS game about dueling apocalypses. I'm super excited about this project -- I get to work with some insanely talented people, and this game is the best kind of nuts. If you wanna, please help make this game a reality on Kickstarter: www.kickstarter.com/projects/6…

Thanks guys!

-Nate
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deviantID

NateSonOfSimp
Nate Simpson
Artist
United States
I draw a comic called Nonplayer, published by Image Comics. Every once in a while, I post stuff here. Comments are appreciated. Thanks!

I sometimes write about making comics at my blog: projectwaldo.blogspot.com.

I used to make video game art for a living. Most recently, I led the art team for Demigod, released by Gas Powered Games and Stardock in 2009.
From my blog:

Oh, I know something new I can talk about! I got a job with a company called Uber Entertainment, and they let me pitch a new game on my first day there. And now we're making it! 
Well, we're Kickstarting it, so it's probably premature to use the present tense there. But I'm very happy with the way the pitch came out -- I'm surrounded by people who are amazing and talented and boundlessly enthusiastic about making games. I really hope this game gets funded. I think you will like it. Here is the video:

 

The pitch is pretty simple: the Singularity happens, robots are running amok destroying the world, and human scientists try to head off the machine apocalypse by using the Necronomicon to invoke Lovecraftian squid monsters from another dimension. I guess the reasoning is that the two adversaries will sort of cancel each other out. But of course shit goes sideways and now we've got two apocalypses instead of one.

The twist is that you play as one of the apocalyptic factions. The humans only exist as a consumable resource (and the name of the game, which still makes me giggle, is "Human Resources"). So you get to enjoy destroying whole cities and eating lots of folks. It's cheerier than it sounds, partly because we've figured out a way to render the game in a clear-line style redolent of my French comics heroes.

Concepting the factions has been a treat. Once again, I have weaseled my way into drawing noodly organic stuff and giant robots in the same project. Here are some samples:





Anyway, if games are your thing, please pay a visit to the Human Resources (hehe) Kickstarter page and look at all the cool stuff you can get. Who knows, if this game becomes some sort of runaway success, maybe I can retire to a life of full-time comic making! Which would reduce the time it takes to draw an issue of Nonplayer to a mere decade or two!

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:iconmarr-pheos:
MARR-PHEOS Featured By Owner Oct 6, 2014
you've only put out one issue of nonplayer right? any status updates on a potential 2nd issue?
Reply
:iconmarkarandjus:
MarkArandjus Featured By Owner Oct 4, 2014  Professional Digital Artist
Your designs for Human Resources are just terrific!
Reply
:iconheadclot:
HeadClot Featured By Owner Oct 3, 2014
I am a backer of Human resources :D

Cannot wait to see the game :)
Reply
:iconomegachaino:
Omegachaino Featured By Owner Sep 30, 2014
stunning works
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:iconjamesgunner123:
jamesgunner123 Featured By Owner Apr 25, 2014
...happy birthday to you awesome artist...=3
Reply
:iconmichaelodomart:
MichaelOdomArt Featured By Owner Apr 25, 2014
Happy Birthday Nate.
Reply
:iconirianwhitefox:
IrianWhitefox Featured By Owner Apr 25, 2014  Professional Interface Designer
Happy Birthday!
Reply
:iconmhunt:
mhunt Featured By Owner Apr 25, 2014
Happy Birthday!
Reply
:iconcloudwhisperer67:
Cloudwhisperer67 Featured By Owner Apr 25, 2014  Hobbyist Photographer
Reply
:icondarkdragon247:
DarkDragon247 Featured By Owner Apr 25, 2014  Hobbyist General Artist
Happy B-Day! :squee:  Hope you enjoyed it! :dance:

Herzlichen Glückwunsch zum Geburtstag! :squee:  Hoffe, du hast ihn genossen! :dance:
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